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- ;------------------------------------------------------------------------------
- ; 9.mnu
- ; "Weapon"
- ;------------------------------------------------------------------------------
-
-
- ;--- BACKGROUND IMAGE
- [image]
- x=0
- y=0
- priority=9
- postonly=0
- mainonly=0
- EnableForDemo=0
- EnableForE3Demo=0
- image=kfld
- fadelevel=0
- borderColor=0
-
-
- ;--- LIGHT FLASH IMAGE
- [image]
- x=640
- y=480
- priority=8
- codelink=OUTER_RIM_FLASH
- postonly=0
- mainonly=0
- EnableForDemo=0
- EnableForE3Demo=0
- image=glw0
- fadelevel=0
- borderColor=0
-
-
- ; ;--- LIGHT FLASH IMAGE 2
- ; [image]
- ; x=640
- ; y=480
- ; priority=8
- ; codelink=CROSSHAIR_FLASHES
- ; postonly=0
- ; mainonly=0
- ; EnableForDemo=0
- ; EnableForE3Demo=0
- ; image=glw2
- ; fadelevel=0
- ; borderColor=0
-
-
- ;--- BAND IMAGE
- [image]
- x=0
- y=480
- priority=8
- codelink=LIGHT_BAND
- postonly=0
- mainonly=0
- EnableForDemo=0
- EnableForE3Demo=0
- image=band
- fadelevel=150
- timer=0
- borderColor=0
-
-
- ; ;--- LIGHT BAND MASK
- ; [image]
- ; x=0
- ; y=0
- ; priority=7
- ; postonly=0
- ; mainonly=0
- ; EnableForDemo=0
- ; EnableForE3Demo=0
- ; image=mask
- ; fadelevel=0
- ; borderColor=0
-
-
- ;--- MESH
- [image]
- x=0
- y=60
- priority=6
- codelink=nothing
- postonly=0
- mainonly=0
- EnableForDemo=1
- EnableForE3Demo=1
- image=mesh
- fadelevel=0
- borderColor=0
-
-
- ;--- TITLE IMAGE
- [image]
- x=20
- y=15
- priority=5
- postonly=0
- mainonly=0
- EnableForDemo=0
- EnableForE3Demo=0
- image=txt9
- fadelevel=0
- borderColor=0
-
-
-
- ;--- HUNT BUTTON
- [button]
- x=0
- y=0
- priority=3
- codelink=WEAPON_HUNT H_HUNT
- postonly=0
- mainonly=0
- EnableForDemo=3
- EnableForE3Demo=3
- buttontype=hunt
- value=0
- listpos=0
- listoff=0
- listx=0
- listy=0
- ypos=1
- align=0
-
-
- ;--- HUNT BUTTON PIC
- [image]
- x=534
- y=357
- priority=3
- codelink=nothing
- postonly=0
- amainonly=0
- EnableForDemo=1
- EnableForE3Demo=1
- image=thd-
- fadelevel=0
- borderColor=0
-
-
- ;--- BOQ BACKGROUND
- [image]
- x=22
- y=430
- priority=4
- codelink=nothing
- postonly=0
- mainonly=0
- EnableForDemo=1
- EnableForE3Demo=1
- image=iboq
- fadelevel=0
- borderColor=0
-
-
- ;--- EXIT BUTTON
- [button]
- x=0
- y=0
- priority=3
- codelink=exitprogram escape H_EXIT
- postonly=0
- mainonly=0
- EnableForDemo=3
- EnableForE3Demo=3
- buttontype=exit
- value=0
- listpos=0
- listoff=0
- listx=0
- listy=0
- ypos=1
- align=0
-
-
- ;--- OPTIONS BUTTON
- [button]
- x=0
- y=0
- priority=3
- codelink=OPTIONS H_OPTIONS
- postonly=0
- mainonly=0
- EnableForDemo=3
- EnableForE3Demo=3
- nextmenu=11
- text=kMenu06_Options
- buttontype=options
- value=0
- listpos=0
- listoff=0
- listx=0
- listy=0
- ypos=1
- align=0
-
-
- ;--- BACK BUTTON
- [button]
- x=0
- y=0
- priority=3
- codelink=BACK H_BACK
- postonly=0
- mainonly=0
- EnableForDemo=3
- EnableForE3Demo=3
- buttontype=back
- value=0
- listpos=0
- listoff=0
- listx=0
- listy=0
- ypos=1
- align=0
-
-
-
- ;--- SCOPE/SIGHTS
-
- [text]
- x=225
- y=232
- codelink=WEAPON_TEXT_SCOPESIGHTS
- priority=4
- postonly=0
- mainonly=0
- EnableForDemo=0
- EnableForE3Demo=0
- texttype=0
- color=0
- italic=0
- ypos=0
- align=0
-
- [button]
- x=169
- y=207
- priority=3
- codelink=WEAPON_SCOPESIGHTS_ARROW H_SCOPE_SIGHT_ARROW
- postonly=0
- mainonly=0
- EnableForDemo=3
- EnableForE3Demo=3
- buttontype=arw1
- value=0
- listpos=0
- listoff=0
- listx=0
- listy=0
- ypos=1
- align=0
-
- [button]
- x=19
- y=221
- priority=4
- codelink=WEAPON_SCOPESIGHTS H_SCOPE_SIGHT
- postonly=0
- mainonly=0
- nextmenu=8
- EnableForDemo=3
- EnableForE3Demo=3
- text=kMenu09_Scopes
- buttontype=tab2
- value=0
- listpos=0
- listoff=0
- listx=0
- listy=0
- ypos=1
- align=0
-
-
-
- ;--- CALIBER/GAUGE
-
- [text]
- x=225
- y=192
- codelink=WEAPON_TEXT_CALIBERGAUGE
- priority=3
- postonly=0
- mainonly=0
- EnableForDemo=0
- EnableForE3Demo=0
- texttype=0
- color=0
- italic=0
- ypos=0
- align=0
-
- [button]
- x=169
- y=167
- priority=2
- codelink=WEAPON_CALIBERGAUGE_ARROW H_CALIBER_POUND_GAUGE_ARROW
- postonly=0
- mainonly=0
- EnableForDemo=3
- EnableForE3Demo=3
- buttontype=arw1
- value=0
- listpos=0
- listoff=0
- listx=0
- listy=0
- ypos=1
- align=0
-
- [button]
- x=19
- y=181
- priority=3
- codelink=WEAPON_CALIBERGAUGE H_CALIBER_POUND_GAUGE
- postonly=0
- mainonly=0
- nextmenu=8
- EnableForDemo=3
- EnableForE3Demo=3
- text=kMenu09_Caliber
- buttontype=tab2
- value=0
- listpos=0
- listoff=0
- listx=0
- listy=0
- ypos=1
- align=0
-
-
- ;--- TEXTURE
-
- [text]
- x=225
- y=152
- codelink=WEAPON_TEXT_TEXTURE
- priority=2
- postonly=0
- mainonly=0
- EnableForDemo=0
- EnableForE3Demo=0
- texttype=0
- color=0
- italic=0
- ypos=0
- align=0
-
- [button]
- x=169
- y=127
- priority=1
- codelink=WEAPON_TEXTURE_ARROW H_WEAPON_TEXTURE_ARROW
- postonly=0
- mainonly=0
- EnableForDemo=3
- EnableForE3Demo=3
- buttontype=arw1
- value=0
- listpos=0
- listoff=0
- listx=0
- listy=0
- ypos=1
- align=0
-
- [button]
- x=19
- y=141
- priority=2
- codelink=WEAPON_TEXTURE H_WEAPON_TEXTURE
- nextmenu=7
- postonly=0
- mainonly=0
- EnableForDemo=3
- EnableForE3Demo=3
- text=kMenu09_Weapon_Texture
- buttontype=tab2
- value=0
- listpos=0
- listoff=0
- listx=0
- listy=0
- ypos=1
- align=0
-
-
-
- ;--- WEAPON TYPE ARROW
- [button]
- priority=2
- codelink=WEAPON_WEAPON_TYPE_ARROW H_WEAPON_NAME_ARROW
- postonly=0
- mainonly=0
- EnableForDemo=3
- EnableForE3Demo=3
- buttontype=arw2
- value=0
- listpos=0
- listoff=0
- listx=0
- listy=0
- ypos=1
- align=0
-
- ;--- WEAPON TYPE BUTTON
- [button]
- priority=3
- codelink=WEAPON_WEAPON_TYPE_BUTTON H_WEAPON_NAME
- postonly=0
- mainonly=0
- EnableForDemo=3
- EnableForE3Demo=3
- buttontype=hierarchy
- value=0
- listpos=0
- listoff=0
- listx=0
- listy=0
- ypos=1
- align=0
-
-